Archive for January, 2018

Why I killed our IPv6 project…

Seven years ago we started an “IPv6 project”. The goal was to deploy IPv6 throughout our internal game studio network. After two months of analysis, I approached my boss and recommended we kill it. At least as an “IPv6 project”. It was reborn as a “clean up our network architecture, and oh by the way, add IPv6 (and a bunch of other things)”.

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2018? Wait, what?

Wow, I’m behind. It was a busy year, and not a lot going on that I could really talk about publicly.

The recent meltdown and spectre bugs have brought back some memories from Orange Book days. I’ve also been spending a lot of time thinking about “IT transformation” and non-technical stuff. I’ve also been to the UK and Japan, twice, each, which may become the “new normal”.

Let’s see what happens in the next 12 months.

 

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